A Different Perspective on Social Gaming.
Hive Media creates social media games that allow fans to “live” their favorite hit movies, TV series or brands. We work with the top entertainment properties to allow their fans to extend their engagement and live the shows they love via Facebook, iPad and mobile devices. We select shows that have significant brand recognition, large ardent fan bases, and high profile marketing and ad sales programs. Co-marketing efforts with our content partners and access to their fan’s Facebook feeds increases our fan to player conversion rate and results in longer engagement and higher monetization.
Hive has the knowledge & experience to bridge technology and Hollywood deals, an unusual combination among technologists. The founders both have a long history of completing successful deals with Hollywood. With these connections and trust we have unique access to such names as Michael Bay, Scott Gardenhour and studios like Paramount. Hive’s team has the Marketing, Business Development, and Network Security skills necessary to build a successful Hollywood/Technology partnership. The team also has deep game development DNA from EA to lolapps to iWin (Family Feud.)
Meet the Team:
Brian Laing
CEO
Brian has founded several successful Silicon Valley startups including Red Seal where he utilized his technical leadership to transform product visions into business results. Throughout his career he has used his understanding of metrics, customers and the market to successfully deliver targeted products to market in the areas of security and early computer games.
Pam Miller
COO
A proven senior executive and strategist with a successful 25 year record of helping companies achieve their goals. Pam has lead technology, media and package goods companies dramatically growing their revenues and profits.
Josh Daymont
CTO
Josh has a proven track record of information security leadership, including groundbreaking published research, new product development and launches.
Nathan Fahrenthold
Executive Producer
Nathan is a seasoned game industry professional with 15+ years designing and producing games. Most recently he has filled the roles as: Senior Producer at iWin where he co-designed and produced Family Feud for Facebook, Lead Producer at Lionside where he co-designed and produced Lionside Football, SilverTree Media where he worked closely with Disney Interactive to create console-quality experiences inside web browsers for the Tron: Legacy movie.
Fiid Williams
Chief Architect
A seasoned software architect who has more than 14 years of in-house experience in a variety of enterprise and consumer-focused environments, ranging from financial services to social gaming.
Mark Grasso
VP of Business Development
A proven sales and business development executive with 20 years of experience working with leading television, film and music companies.
